using System;
using System.Runtime.Serialization;
namespace MultipointControls
{
    /// <summary>
    /// Holds mouse current state w.r.t. button
    /// </summary>
    [Serializable()]
    internal class MouseStateData
    {
        #region Private Members

        #endregion Private Members

        #region Properties

        /// <summary>
        /// Gets or sets a value indicating whether the button is in pressed state or not
        /// </summary>
        public bool IsButtonPressed { get; set; }

        /// <summary>
        /// Gets or sets a value indicating whether a mouse is over button otherwise false
        /// </summary>
        public bool IsOverButton { get; set; }

        #endregion Properties
    }
}